Our students' work won the first prize in the 10th National Student Digital Media Technology and Creativity Competition

2023-02-21

DOLL HOUSE is a 2D puzzle and narrative game with a Gothic comic style. The game tells a story of that a girl, Rebecca, is often immersed herself in the dollhouse in her bedroom, where she created her own small world. Princess Elle is the doll identified by Rebecca. Player needs to help Elle escape from the castle full of unknown and challenges.

There are metaphors and connotations hidden everywhere in the game. In this small dollhouse, the puzzle is closely linked with the narrative. The gameplay and stories inside and outside the dollhouse also have an interpenetrating effect on each other. Players can analyze their own spiritual world inspired by this small family microcosm in the game, which is to think clearly what they want to escape from is, and what binds them. The author team expresses a main idea of breaking the traditional concept and escaping from bondage through this creative design of the game.

Through activities such as keynote speeches, expert interpretation and excellent case sharing, the event exchanged experience in professional construction of digital creative class, and discussed professional construction programs and other contents to further strengthen the internal construction of digital creative class and AI science education. It improves the quality of talent training, promotes the construction of related professional development of the creative industry-academia integration synergy process, and also builds a national communication platform for the construction of digital creative class and AI science and related educational teaching reform.

In the future, the School of Animation and Digital Art will continue to thoroughly implement the development requirements of the school, accelerate the pace of development, and solidify the stage development results. We will give full play to our overall characteristics and advantages of multidisciplinarity, cross-media, and integration of science and art, continue to develop and innovate, and strive to build a leading domestic and international first-class animation and digital art talent training base.

Editor| Li Mohan

Art Editor| Chen Yisi, Shi Hengyu

Responsible Editor| Wu Yanan , Wang Yuntao , Zhang Yirong