Digital Media Technology (Game Design Technology Direction)

programme Introduction

The major of Digital Media Technology (Game Design Technology Direction) adheres to the talent cultivation concept of "integration of science, art, and humanities," guiding students to systematically learn theoretical knowledge and engage in extensive professional practice in the field of game design technology. Emphasis is placed on cultivating students' understanding of the current development status and future trends of the chinese and international game industry, familiarity with game-related theoretical knowledge, cutting-edge technology perspectives, and innovation capabilities, as well as proficient mastery of new media technology methods.

Educational Objectives

This major aims to cultivate advanced and versatile talents with a solid foundation in computer programming and good logical thinking skill, familiarity with the game product development process, aesthetic abilities and artistic literacy, innovative game design ideas, competitive and innovative spirit to engage in the design, development, and technical art of games and related interactive products in game companies, portal websites, media content providers, animation companies, and other enterprises. Courses include computer graphics, game engine principles and applications, human-computer interaction technology and applications, virtual reality, game development software engineering, database principles and game applications, computer network principles and applications, virtual reality, game planning, etc.

Main Courses

Fundamentals of Game Programming, Fundamentals of Game Development Programming, Computer Graphics, Game Engine Principles and Applications, Data Structures, Game Creation 3, etc.

Educational Features

The talent cultivation system is in line with the industry, emphasizing the integration of theory and practice. Teaching is based on theory and oriented towards creation, combining annual joint creation courses to inspire creativity and realize the design and development of independent game works through collaboration. A student graduation design exhibition is held every year to provide opportunities and assistance for the incubation of student works.